There is new component for storing variables and I added snapping to grid so working with tiles is easier, snapping can be enabled on the toolbar or by holding ctrl key while dragging.
Editor changes:
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[0.2.3] [LibGDX 1.6.4]
-Added VariablesComponent
-Fixed crash when moving entities group
-Fixed crash for very small grid sizes
-Fixed issue when Entity Properties dialog wasn't updated after entity remove undo
-Fixed issue when Entity Properties collapsed components panels would expand again after dragging entity
-When opening project from older version of VisEditor a project backup will be created
-Added Ctrl + E keyboard shortcut to export project
-Added snapping to grid
Runtime changes:
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[0.2.3] [LibGDX 1.6.4]
-Added VariablesComponent
-API Addition: Scene#getLayerDataByName(String name)
-API Addition: SceneParameter#passiveSystems field - SceneParameter now supports adding passive systems